processing VS hylide

Compare processing vs hylide and see what are their differences.

processing

Web graphic applications with Processing.js. (by Daniel-Diaz)

hylide

GLSL embedded in Haskell (by sleexyz)
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processing hylide
- 1
24 479
- -
0.0 4.8
almost 8 years ago 3 months ago
Haskell JavaScript
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning processing yet.
Tracking mentions began in Dec 2020.

hylide

Posts with mentions or reviews of hylide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

What are some alternatives?

When comparing processing and hylide you can also consider the following projects:

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

pcf-font - PCF font parsing and rendering library.

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

plot-light - A lightweight plotting library, exporting to SVG

reanimate - Haskell library for building declarative animations based on SVG graphics

blank-canvas - A Haskell API into HTML5 Canvas

SVGFonts - Fonts from the SVG-Font format

free-game - The free game engine

d3js - Haskell to D3.js binding by deep EDSL approach.

OpenGL - Haskell bindings to OpenGL

Win32 - Haskell support for the Win32 API