CorsixTH VS OpenClaw

Compare CorsixTH vs OpenClaw and see what are their differences.

OpenClaw

Reimplementation of Captain Claw (1997) platformer (by pjasicek)
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CorsixTH OpenClaw
26 5
3,842 317
5.0% -
8.7 0.0
6 days ago over 1 year ago
Lua C++
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CorsixTH

Posts with mentions or reviews of CorsixTH. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

OpenClaw

Posts with mentions or reviews of OpenClaw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-26.

What are some alternatives?

When comparing CorsixTH and OpenClaw you can also consider the following projects:

Librelancer - A re-implementation of Freelancer

OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

OpenXcom - Open-source clone of the original X-Com 👽

alephone - Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.

freeserf.net - Settlers 1 clone written in C#

julius - An open source re-implementation of Caesar III

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

OpenApoc - Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.