CorgiFX
BrimsonFX
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CorgiFX | BrimsonFX | |
---|---|---|
6 | 2 | |
42 | 25 | |
- | - | |
4.7 | 9.6 | |
5 months ago | over 1 year ago | |
HLSL | HLSL | |
Creative Commons Zero v1.0 Universal | BSD 3-clause "New" or "Revised" License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CorgiFX
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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Are there tools to blend ReShade effects onto an image?
not entirely sure what you means there, but if you want to overlay an image onto a game then change it's blending mode, you can use CorgiFX's StageDepthPlus shader https://github.com/originalnicodr/CorgiFX
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
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I used a shopping cart to get a nice light effect
Yes, the background is a radial gradient I made using the CanvasMask shader. For the shopping cart I used AMM, you can spawn and position props with that. And of course Cyberlit for the light source itself.
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Reflections
The shader is called FreezeShot.fx which you can find here: https://github.com/originalnicodr/CorgiFX
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Wake up Supercop, we have a city to burn
Backgrounds and lighting are done in-game via ReShade. Most of the work is done with StageDepthPlus shader - https://github.com/originalnicodr/CorgiFX/blob/master/Shaders/StageDepthPlus.fx
BrimsonFX
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where is fake motion blur?
Try with cMotion Blur. It works also with Gamepad: Brimson Shaders
- Is their a motion blur injector that might work on Halo Infinite?
What are some alternatives?
FXShaders - A collection of shaders written in FX (similar to CG) for ReShade.
prod80-ReShade-Repository - Effects created for ReShade
reshade-shaders - A collection of post-processing shaders written for ReShade.
ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
NativeEnhancer-FE - A simple and basic film emulation shader for ReShade.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Depth3D - Depth Based 3D & Other post-process shaders
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
reshade-shaders - Shaders for ReShade
MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.