ConverterNOW
raylib
Our great sponsors
ConverterNOW | raylib | |
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8 | 398 | |
346 | 18,359 | |
- | - | |
8.3 | 9.8 | |
19 days ago | 5 days ago | |
Dart | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ConverterNOW
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⟳ 4 apps added, 39 updated at f-droid.org
Converter NOW: Unit Converter (version 4.2.0): A simple, immediate and fast unit converter!
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Just released Converter NOW v4 with full support for Material 3 of Flutter 3.7!
Android (play store, f-Droid, apk on GitHub)
Progressive web app (link)
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I wrote and mantain Converter NOW (https://github.com/ferraridamiano/ConverterNOW). It is a multiplatform (Android, Linux, Windows and Web) unit and currency converter. It is built to be easy to use, it doesn't require any special permission (just internet to update the exchange rates) and it doesn't contain any form of tracking. The android version is available to both play store and f-droid.
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⟳ 4 apps added, 59 updated at f-droid.org
Converter NOW: Unit & Currency Converter (version 3.0.1): A simple, immediate and fast converter! ⚡
raylib
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
user@linuxmint:~/raylib/raylib/src$ git clone https://github.com/raysan5/raylib.git raylib cd raylib/src/ make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED # To make the dynamic shared version.
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
- New Vulkan Documentation Website
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I want to make a game but I'm scared...
raylib (c/c++) reliable, good docs, more or less same idea as love2d plus 3d support, but more flexible, and can be used outside game development, like visualizing data. I suggest you pick this if you want to learn low level system language - c/c++
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LÖVE: a framework to make 2D games in Lua
I love love2D. It's really a breath of fresh air. I've made many little games and prototypes with it. Lua is fun, and the doco is great.
If you're looking in that realm I also have to mention RayLib [1]. It might remind you of the XNA days, except it runs on many platforms and it actually works! (sic.)
Final plug is of course PICO8.[2] Very different style once again but so much fun!
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Trying raylib, first time user, what should I know?
About the bindings, raylib already has bindings to +60 languages, you can take a look to the BINDINGS.md file or even send a Pull Request to add new bindings: https://github.com/raysan5/raylib/blob/master/BINDINGS.md
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Raylib examples don't work?
brew install cmake git clone https://github.com/raysan5/raylib.git cd raylib cmake -B build cd build make
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Quickly setting up a 3D scene?
https://www.raylib.com/ ?
What are some alternatives?
SFML - Simple and Fast Multimedia Library
SDL2 - SDL2 bindings to perl
bevy - A refreshingly simple data-driven game engine built in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SDL - Simple Directmedia Layer
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
love - LÖVE is an awesome 2D game framework for Lua.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
vulkan-guide - Introductory guide to vulkan.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects