Compute-Shaders-Fluid-Dynamic- VS LaspVfx

Compare Compute-Shaders-Fluid-Dynamic- vs LaspVfx and see what are their differences.

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D (by IRCSS)

LaspVfx

Audio reactive Unity VFX with LASP (by keijiro)
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Compute-Shaders-Fluid-Dynamic- LaspVfx
1 3
492 586
- -
0.0 0.0
about 2 years ago over 2 years ago
C# C#
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Compute-Shaders-Fluid-Dynamic-

Posts with mentions or reviews of Compute-Shaders-Fluid-Dynamic-. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Compute-Shaders-Fluid-Dynamic- yet.
Tracking mentions began in Dec 2020.

LaspVfx

Posts with mentions or reviews of LaspVfx. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning LaspVfx yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Compute-Shaders-Fluid-Dynamic- and LaspVfx you can also consider the following projects:

Lasp - Low-latency Audio Signal Processing plugin for Unity

Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph

HDRP-VFXGraph-Workshop - VFX graph workshop in HDRP with samples

VfxPyro - Fireworks particle effect with Unity VFX Graph

open-sequential-logic-simulation - Developing an interactive learning application for sequential logic in time dependent processes. Specifically using Sequential Function Chart SFC to teach the core principle.

boundaries-interface - The goal of the game is to be a combination of dwarf fortress and roblox. To ethically define what the metaverse is. To be the backbone of internet real-estate.