CompressedStaticFiles VS UnityWebGL-LoadingTest

Compare CompressedStaticFiles vs UnityWebGL-LoadingTest and see what are their differences.

CompressedStaticFiles

asp.net core middleware to send compressed static files to the browser without having to compress on demand, also has support for sending more advanced image formats when the browser indicates that i has support for it. (by AnderssonPeter)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
CompressedStaticFiles UnityWebGL-LoadingTest
1 4
83 311
- -
4.7 7.8
about 1 month ago about 1 month ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CompressedStaticFiles

Posts with mentions or reviews of CompressedStaticFiles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-23.
  • Kestrel as a reverse proxy?
    3 projects | /r/dotnet | 23 Jun 2022
    By contrast, I've always found ASP.NET Core's middleware pipeline fairly easy to understand and highly flexible. Adding functionality like compressed static files or MSAL is as simple as installing a NuGet package and adding a few lines to the startup sequence.

UnityWebGL-LoadingTest

Posts with mentions or reviews of UnityWebGL-LoadingTest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-04.

What are some alternatives?

When comparing CompressedStaticFiles and UnityWebGL-LoadingTest you can also consider the following projects:

Web Markup Minifier - The Web Markup Minifier (abbreviated WebMarkupMin) - a .NET library that contains a set of markup minifiers. The objective of this project is to improve the performance of web applications by reducing the size of HTML, XHTML and XML code.

tinyPE - Smallest possible PE files. Artisanal, hand-crafted with love and care.

libheif-sharp - Provides .NET bindings for libheif.

RegEx101 - This repository is currently only used for issue tracking for www.regex101.com

SharpCompress - SharpCompress is a fully managed C# library to deal with many compression types and formats.

Semi.Avalonia - Avalonia theme inspired by Semi Design

WebP-wrapper - Wrapper for libwebp in C#. The most complete wapper in pure managed C#. Exposes Simple Decoding API, Simple Encoding API, Advanced Encoding API (with stadistis of compresion), Get version library and WebPGetFeatures (info of any WebP file). In the future I´ll update for expose Advanced Decoding API. The wapper are in safe managed code in one class. No need external dll except libwebp.dll (included). The wapper work in 32 and 64 bit system.

godot-vscode-plugin - Godot development tools for VSCode

Smidge - A lightweight runtime CSS/JavaScript file minification, combination, compression & management library for ASP.Net Core

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

Lib.AspNetCore.WebSocketsCompression - [Archived] Lib.AspNetCore.WebSocketsCompression is a library which provides a managed implementation of the WebSocket protocol, along with server integration components and support for permessage-deflate compression.

PeLib - This is a modified version of https://github.com/LADSoft/DotNetPELib