ColafeScript VS UnityCore

Compare ColafeScript vs UnityCore and see what are their differences.

ColafeScript

ColafeScript (COnsole LAnguage For Events) is a simple runtime scripting language for the Unity game engine. (by LucianoCandal)

UnityCore

A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project. (by coderDarren)
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ColafeScript UnityCore
1 1
18 120
- -
0.0 0.0
over 1 year ago over 1 year ago
C# C#
Mozilla Public License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ColafeScript

Posts with mentions or reviews of ColafeScript. We have used some of these posts to build our list of alternatives and similar projects.

UnityCore

Posts with mentions or reviews of UnityCore. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ColafeScript and UnityCore you can also consider the following projects:

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

Lasp - Low-latency Audio Signal Processing plugin for Unity

Zenject - Dependency Injection Framework for Unity3D

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

flipon-tiny - An open-source minimalist but playable version of Flipon

TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

Spessman - Short-term project about spessmans and experimenting with Unity

audio-slider - Many of you have probably tried to create a slider that manages levels of audio for different things like Sound Effects or Music volume. However the most immediately obvious ways to approach this is very, very wrong.

get-terrain-texture - sing this tutorial repository and associated video you will learn how to get the Albedo texture from any Renderer using any Shader AND how to get the active textures on a Unity terrain at any given point.