Cities-Skylines-heightmap-generator
TouchTerrain_for_CAGEO
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Cities-Skylines-heightmap-generator | TouchTerrain_for_CAGEO | |
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111 | 86 | |
156 | 177 | |
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0.0 | 7.0 | |
about 1 month ago | 25 days ago | |
JavaScript | CSS | |
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Cities-Skylines-heightmap-generator
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Anyone else getting the "Failed - Virus detected" message when downloading heightmaps from heightmap.skydark.pl?
I have used heightmap.skydark.pl in the past and have successfully downloaded stuff from it, but now it gives me that warning whenever I try to download anything.
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Freeways? Pshhh.. Bless Your Heart and Get Outta Town..
I used SkyDark to get the roads overlay and the Overlay mod to bring the image in-game to trace the roads. I also use Google Earth when looking at specific locations, because OSM (the platform Skydark uses to gather road maps and height maps) sometimes will route paths/roads that don’t actually exist.
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How to start a city in CS2
Doesn't work anymore . Use this instead https://heightmap.skydark.pl/
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Was gonna recreate my hometown but I've changed my mind..
It already exists! It imports roads from OpenStreeMap. Combine it with a heightmap from heightmap.skydark.p to get the terrain. But the result is pretty janky and you need to go through and fix a lot. You can see a video demonstration by Justin Nobbs
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Cannot use heightmap.skydark.pl
The GitHub for reference: https://github.com/sysoppl/Cities-Skylines-heightmap-generator
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Custom Map Making - Water
However I am stuck at the map making side of things because of Water levels. Where I live is basically flat terrain except for where the number of rivers creeks and ponds (natural and man made) are however when importing a hight map into Cities Skylines via Skydark nothing really changes and if I match the sea level to the beaches hardly anything else gets filled in with water and if i try and manually add the water sources I always get loads of flooding. Ive tried fiddling with the settings to the Water Depth and Base Level around but nothing seems to change.
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Real world city sizes - how they fit in 81 tiles and why 81 tile size is important.
I've used heightmap.skydark.pl to demonstrate the building of real cities in CS1, and how that will change if CS2 has a smaller buildable area.
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Heightmap Generator That Works Outside Europe/USA?
try heightmap.skydark.pl
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Maps that look like flushing NYC?
Here is a link to my go to map editor. It also has some street importing functionality. Might need to read up on exactly how it works. It’s been a while.
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Mods for map making
You can also try working with a heightmap of a real world location using https://heightmap.skydark.pl/ Set the water depth to 60 if you want shellfish/tuna. Check the max height in your selected area doesn't exceed the max height in game (1024m) including ocean depth. Use the height scale to bring it down, you may want to do this anyways if you like more flat areas. Then download the image file and import into the map editor. You may need to repeat this process a few times to get it right. It will need a lot of smoothing but can quickly produce much of the landscape. Then set your water level, put in forests and resources, highways and other networks.
TouchTerrain_for_CAGEO
- Made a map for my FIL of his favorite ski resorts!
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Yosemite Valley 3D-Printed Puzzle
I can't speak for the jigsaw part, but the topographic part is getting easier and easier. https://touchterrain.geol.iastate.edu/ will spit out an STL of pretty much anywhere on Earth.
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Here’s a good video for anyone wanting to create terrain models. It shows how to gather the data and use QGIS to output a useable bitmap for common CNC carving methods.
https://touchterrain.geol.iastate.edu/ is a great source for free .stl terrain models. But these folks have the absolute best I've seen: https://maps.equatorstudios.com/ Gotta pay for more than a few models though.
- Working on a “Google Maps” style map. Thought I would share progress!
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Completed a US topographic map; do similar STLs exist for the rest of the countries of the world? I want to make a whole world map.
I used https://touchterrain.geol.iastate.edu - you can import a KML file, hidden in Area Selection options. To generate KML, I went on google earth and clicked a whole bunch of times.
- Behold a neat 3D printed map of downtown and the sound!
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Anyone interested in a custom carving of their homestead? Mods, please delete if not allowed.
Always happy to share what I know, though it may seem strange to others. If anyone wants to attempt terrain carving, they should. Answered this question above briefly. I buy quality data from these folks. Free models that can be quite serviceable can be had from multiple places like this.
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Perf limiting factor for Bambu Lab slicer? Any upgrades to raise the limit?
https://touchterrain.geol.iastate.edu/ (up to 10m resolution) and https://jthatch.com/Terrain2STL/ (90m resolution) can be even simpler if you're just getting into it, and can produce awesome models, but they use lower resolution data sets... so they won't show the fine details that really pop. Lidar based datasets can get down to 1m resolution, or even lower for some datasets. It depends on the scale and size of the object you want to print, really. But having models of many of the peaks and canyons I've hiked, and now my local neighborhood and more... it's pretty awesome.
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Designed a dual color topographic map of Utah with streams and lakes highlighted
The map scale is 1:2500000 with a 5x vertical exaggeration and the 3MF files have the base and waterline objects aligned for printing. USGS data, TouchTerrain, and DEM processing were used to generate the models. Chris, who is behind TouchTerrain, was very receptive to my feedback through the process and this would not be possible without his support.
- I 3D printed Mt Sneffles over the last few days. I’ve been up there twice and had weather move in on me both times, so I’ve never seen the view from up there. Definitely a good reason to go back.
What are some alternatives?
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DEM2STL - Convert DEMs with complex boundaries to STL models for 3D printing
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awesome-spectral-indices - A ready-to-use curated list of Spectral Indices for Remote Sensing applications.
notparadoxlauncher - Alternative for Paradox Launcher
phstl - Convert GDAL rasters (like GeoTIFF heightmaps) to 3D STL surfaces.