Cinder VS raylib

Compare Cinder vs raylib and see what are their differences.

Cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. (by cinder)
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Cinder raylib
26 398
5,230 18,359
- -
5.9 9.8
8 days ago 5 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cinder

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.
  • UI framework with C++ simulation.
    2 projects | /r/Simulations | 15 Apr 2023
    Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
  • Learning C++ for Multimedia and Audio programming
    5 projects | /r/cpp | 25 Jan 2023
  • SDL, SFML, other libraries for game development in C++...?
    5 projects | /r/gamedev | 29 Oct 2022
    I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also.
  • GUI Tips C++
    3 projects | /r/cpp_questions | 31 Aug 2022
    What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines
  • Something like p5.js but for C++
    4 projects | /r/opengl | 8 May 2022
    Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. creative coding).
  • What is the most engaging coding language to start with...
    10 projects | /r/ADHD_Programmers | 27 Apr 2022
    or its C++ cousins openFrameworks and Cinder
  • I'm having a hard time staying committed to learning C++ and OpenGL for game development.
    6 projects | /r/cpp | 31 Mar 2022
    Mid Level [Three.js (WebGL)(https://libcinder.org/) Mesh, Geometry, Material, Lighting] [Graphics Library]
  • Getting started with graphics programming on a mac?
    9 projects | /r/GraphicsProgramming | 12 Nov 2021
    Depends on what kind of graphics programming you are wanting to do. If you are looking towards like experiential or generative or stuff of that ilk, I'd look at https://libcinder.org or https://openframeworks.cc
    9 projects | /r/GraphicsProgramming | 12 Nov 2021
    - If you're having trouble getting OpenGL stuff to compile, while I have not checked on Monterey, things like openFrameworks and Cinder still compile fine on Mac last I looked. Granted you're still limited to certain OpenGL versions but that's at least something to try to get started.
  • Tool for visualizing simulation
    2 projects | /r/GraphicsProgramming | 2 Sep 2021
    I looked far and wide and here's what I got: - OpenGL: It lets me do everything I want, but I also have to start from scratch (camera matrices, input handling, shader programming, etc). - Abstractions over OpenGL ((Cinder)[https://libcinder.org/] and (Magnum)[https://magnum.graphics/]): Easier to use when compared to pure OpenGL, but they still require a considerable amount of manual work to get them to show hair strands on screen. - Game engines: I still haven't tried any, but my concern is whether or not they would let me use my own code to do all the simulation (collision detection, movement computation, etc).

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing Cinder and raylib you can also consider the following projects:

SFML - Simple and Fast Multimedia Library

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

SDL2 - SDL2 bindings to perl

bevy - A refreshingly simple data-driven game engine built in Rust

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

love - LÖVE is an awesome 2D game framework for Lua.

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

Godot - Godot Engine – Multi-platform 2D and 3D game engine

vulkan-guide - Introductory guide to vulkan.