Chipmunk VS CHRONO

Compare Chipmunk vs CHRONO and see what are their differences.

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Chipmunk CHRONO
3 7
2,102 2,031
- 2.6%
1.6 9.9
13 days ago 7 days ago
C C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Chipmunk

Posts with mentions or reviews of Chipmunk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-29.

CHRONO

Posts with mentions or reviews of CHRONO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

What are some alternatives?

When comparing Chipmunk and CHRONO you can also consider the following projects:

Box2D - Box2D is a 2D physics engine for games

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

PhysX - NVIDIA PhysX SDK

LiquidFun - 2D physics engine for games

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

ODE

ofxBox2d - Openframework wrapper for box2d

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.