ChaiScript
SmallGameLibrary
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ChaiScript | SmallGameLibrary | |
---|---|---|
7 | 1 | |
2,878 | 7 | |
0.7% | - | |
3.7 | 0.0 | |
about 2 months ago | about 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | Mozilla Public License 2.0 |
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ChaiScript
- Using C++ as a scripting language, part 6
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How to use C++ as the core language for a Fantasy Console?
If you want to use C++ for scripting, take a look at Jason Turner's ChaiScript
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Enabling C/C++ compilation in an application.
3) Similiar to 2, but use more common scripting languages: chai, cs-script, sol2 (c++ framework to embed lua)
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ArkScript, a language designed to be used in C++ projects, now has macros
A few years back I actually went and made a ChaiScript based video game engine (https://16bpp.net/blog/post/masala-a-chaiscript-game-engine/). The end goal for it was to be able to make a Pacman like clone, but have all of the game logic implemented in ChaiScript. I actually found out as I added more realtime elements (implemented in ChaiScript) that it started to take much longer to process the game logic; the "game loop FPS" was under 60, which is not good. I actually proposition that ChaiScript move to a bytecode VM (https://github.com/ChaiScript/ChaiScript/issues/266), but I'm guessing that no movement was made on that front.
- Is it advisable to embed python in c++ ? Have anyone tried it, what is the best way to do it?
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Looking for a codegen library that uses C++ for scripting
Maybe ChaiScript? It is not exactly what you are looking for, but very similar, in my opinion.
SmallGameLibrary
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ArkScript, a language designed to be used in C++ projects, now has macros
I have bigger examples in this repository, a game library using the language to script scenes and stuff: https://github.com/SuperFola/SmallGameLibrary/tree/master/examples/Scripting
What are some alternatives?
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
V8 - The official mirror of the V8 Git repository
LDtkLoader - A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
Ark - ArkScript is a small, fast, functional and scripting language for C++ projects
squirrel - Official repository for the programming language Squirrel
SFMLGameBoilerplate - Boilerplate for SFML game development in C++.
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
FlaxEngine - Flax Engine – multi-platform 3D game engine