Cello VS vos

Compare Cello vs vos and see what are their differences.

Cello

Higher level programming in C (by orangeduck)

vos

Vinix is an effort to write a modern, fast, and useful operating system in the V programming language (by vlang)
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Cello vos
18 20
6,224 1,783
- 1.9%
0.0 9.2
7 months ago 20 days ago
C V
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cello

Posts with mentions or reviews of Cello. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.

vos

Posts with mentions or reviews of vos. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-24.

What are some alternatives?

When comparing Cello and vos you can also consider the following projects:

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications

cfront-3 - self education and historical research of the C++ compiler cfront v3

v-mode - 🌻 An Emacs major mode for the V programming language.

procs - Unix process&system query&format lib&multi-command CLI in Nim

glibc - GNU Libc

awesome-v - A curated list of awesome V frameworks, libraries, software and resources.

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

rust - Empowering everyone to build reliable and efficient software.

infer - A static analyzer for Java, C, C++, and Objective-C