|3 days ago||9 days ago|
|-||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
We haven't tracked posts mentioning CatraMMS yet.
Tracking mentions began in Dec 2020.
Getting started with graphics programming on a mac?
9 projects | reddit.com/r/GraphicsProgramming | 12 Nov 2021
Depends on what kind of graphics programming you are wanting to do. If you are looking towards like experiential or generative or stuff of that ilk, I'd look at https://libcinder.org or https://openframeworks.cc9 projects | reddit.com/r/GraphicsProgramming | 12 Nov 2021
- If you're having trouble getting OpenGL stuff to compile, while I have not checked on Monterey, things like openFrameworks and Cinder still compile fine on Mac last I looked. Granted you're still limited to certain OpenGL versions but that's at least something to try to get started.
Working on a program that can apply pixel sorting to video files
1 project | reddit.com/r/pixelsorting | 10 Oct 2021
Most of the time I have found answers to problems I'm stuck on by searching the class name I'm having an issue with in their forum and you'll find better descriptions in the answers of previously asked questions. Also, they have a comprehensive github repo with tons of examples for a variety of projects.
Unified Shader Programming in C++
13 projects | news.ycombinator.com | 3 Oct 2021
Basic visualization when coding with C++?
5 projects | reddit.com/r/Cplusplus | 31 Aug 2021
Check out openFrameworks (https://openframeworks.cc/) . It's a great toolset that lets you get right to the fun parts of coding with C++.
Ask HN: Getting back to C++ and looking for ideas
3 projects | news.ycombinator.com | 8 May 2021
If you're interested in working with graphics or sounds, I'd recommend checking out openFrameworks, which bills itself as a "creative coding toolkit". https://openframeworks.cc
For a taste of what is possible with openFramworks, take a peek at this youtube series by Lewis Lepton: https://www.youtube.com/watch?v=dwt2NAd1ZYY&list=PL4neAtv21W...
How to learn elm/rust/gleam?
4 projects | reddit.com/r/AskProgramming | 1 May 2021
IWTL how to draw digital art
2 projects | reddit.com/r/IWantToLearn | 6 Apr 2021
Another form of digital artwork is inherently computational in nature. This type of artwork uses programming as its "medium". Artists like Casey Reas, Refael Lozano-Hemmer, and Jim Campbell create artworks that have no traditional analog - they are algorithmic in nature and are often interactive. They could not exist in any way without the computer. To create works like this, common tools are Processing, OpenFrameworks, Max/MSP, TouchDesigner, and VVVV.
Modern looking cross-platform GUI library?
4 projects | reddit.com/r/cpp_questions | 4 Apr 2021
For example, a graphics heavy, interactive app I’d probably look into Cinder or openFrameworks
Making my own basic digital drawing software
1 project | reddit.com/r/creativecoding | 2 Mar 2021
if you are interested in C++ then I can really recommend looking at the openFrameworks toolkit - https://openframeworks.cc - it;s designed for artists and designers and may be ideal if you want to try making some image processing tools or generative art
What are some alternatives?
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
Folly - An open-source C++ library developed and used at Facebook.
processing - Source code for the Processing Core and Development Environment (PDE)
MonoGame - One framework for creating powerful cross-platform games.
react-native-windows - A framework for building native Windows apps with React.
Boost - Super-project for modularized Boost
abseil-cpp - Abseil Common Libraries (C++)
Seastar - High performance server-side application framework
p5 - p5 is a simple package that provides primitives resembling the ones exposed by p5js.org
STXXL - STXXL: Standard Template Library for Extra Large Data Sets