Cataclysm-DDA
df-ai
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Cataclysm-DDA | df-ai | |
---|---|---|
1,903 | 13 | |
9,667 | 239 | |
2.7% | - | |
10.0 | 0.0 | |
1 day ago | over 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
df-ai
- How ridiculous would it be to fully automate Dwarf Fortress?
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Mod Commission
Hello! I'd like to commission a mod, specifically an updated version of the mod df-ai for the latest version of dfhack. My price range is flexible, though please be aware that payment will have to wait roughly two to three months (as I'm currently dealing with social security, and that timespan is when I'm Paid by my college, just to ensure you do get paid). Hit me up! I would like to add features to the mod, such as the capability to use dfhack commands and such. The mod is open source on github here https://github.com/BenLubar/df-ai
- 'We win… and it's your fault!'—Dwarf Fortress hits almost half a million sold in under a month
- I’d love (tho not sure how possible it would be) to have some sort of observer mode
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Looking for a simulator game I don't involve myself in(PC)
dwarf fortress should be rly good for this so i had a look if there is something that makes it play itself and i found df-ai.
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What does it take to make a self-sufficient (observer mode) fortress?
I have good news for you, here is a AI that can sort of play df https://github.com/BenLubar/df-ai I am not sure how good it is but this is about as close as we can get as far as I know
- Just thought I'd share my 24/7 ai-run dwarf fortress terrarium stream for those who might be interested?
- 2006: Dwarf Fortress
- Dwarf Fortress Terrarium [DF AI]
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The Dwarf Fortress Terrarium (How I did it in comments)
Not sure, I've never used the mod myself. It's here if you want to check it out
What are some alternatives?
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices
UndeadPeopleTileset - Back it up while it is still here, lads.
dfhack - Memory hacking library for Dwarf Fortress and a set of tools that use it
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
scripts - DFHack scripts
cdda-guide - The Hitchhiker's Guide to the Cataclysm
dfhackscripts - Some dfhack scripts from friends of keupo on twitch