Cataclysm-DDA
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Cataclysm-DDA | CDDA-Crafting-Failure-Simulations | |
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1,903 | 1 | |
9,667 | 0 | |
2.7% | - | |
10.0 | 0.0 | |
1 day ago | almost 3 years ago | |
C++ | Jupyter Notebook | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
CDDA-Crafting-Failure-Simulations
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[Experimental] For those miffed with the high failure rates for crafts requiring unfulfilled proficiencies, the latest build makes life much easier.
A ton of work has been done, by @pehamm on Github in particular to show how effective failure rates are higher by at least an order of magnitude. You can see the graphs here or look at the code and run the simulations yourself.
What are some alternatives?
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
UndeadPeopleTileset - Back it up while it is still here, lads.
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
cdda-guide - The Hitchhiker's Guide to the Cataclysm
CDDA-Structured-Kenan-Modpack - Kenan's personal modpack for Cataclysm - Dark Days Ahead
UndeadPeopleTileset - UndeadPeople Tileset for CDDA.
df-ai - Dwarf Fortress + Artificial Intelligence
MST_Extra_Mod - Mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright Nights, the intended successor to More Survival Tools mod
crawl - Dungeon Crawl: Stone Soup official repository
Mindustry - The automation tower defense RTS