CUDA.jl
GPUCompiler.jl
CUDA.jl | GPUCompiler.jl | |
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15 | 5 | |
1,266 | 160 | |
2.5% | 0.0% | |
9.5 | 8.8 | |
1 day ago | 21 days ago | |
Julia | Julia | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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CUDA.jl
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Ask HN: Best way to learn GPU programming?
It would also mean learning Julia, but you can write GPU kernels in Julia and then compile for NVidia CUDA, AMD ROCm or IBM oneAPI.
https://juliagpu.org/
I've written CUDA kernels and I knew nothing about it going in.
- What's your main programming language?
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How is Julia Performance with GPUs (for LLMs)?
See https://juliagpu.org/
- Yann Lecun: ML would have advanced if other lang had been adopted versus Python
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C++ is making me depressed / CUDA question
If you just want to do some numerical code that requires linear algebra and GPU, your best bet would be Julia or Python+JAX.
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Parallélisation distribuée presque triviale d’applications GPU et CPU basées sur des Stencils avec…
GitHub - JuliaGPU/CUDA.jl: CUDA programming in Julia.
- Why Fortran is easy to learn
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Generic GPU Kernels
Should have (2017) in the title.
Indeed cool to program julia directly on the GPU and Julia on GPU and this has further evolved since then, see https://juliagpu.org/
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Announcing The Rust CUDA Project; An ecosystem of crates and tools for writing and executing extremely fast GPU code fully in Rust
I'm excited to eventually see something like JuliaGPU with support for multiple backends.
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[Media] 100% Rust path tracer running on CPU, GPU (CUDA), and OptiX (for denoising) using one of my upcoming projects. There is no C/C++ code at all, the program shares a single rust crate for the core raytracer and uses rust for the viewer and renderer.
That's really cool! Have you looked at CUDA.jl for the Julia language? Maybe you could take some ideas from there. I am pretty sure it does the same thing you do here, and they support any arbitrary code with the limitations that you cannot allocate memory, I/O is disallowed, and badly-typed code(dynamic) will not compile.
GPUCompiler.jl
- Julia and GPU processing, how does it work?
- GenieFramework – Web Development with Julia
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We Use Julia, 10 Years Later
I don't think it's frowned upon to compile, many people want this capability as well. If you had a program that could be proven to use no dynamic dispatch it would probably be feasible to compile it as a static binary. But as long as you have a tiny bit of dynamic behavior, you need the Julia runtime so currently a binary will be very large, with lots of theoretically unnecessary libraries bundled into it. There are already efforts like GPUCompiler[1] that do fixed-type compilation, there will be more in this space in the future.
[1] https://github.com/JuliaGPU/GPUCompiler.jl
- Why Fortran is easy to learn
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Cuda.jl v3.3: union types, debug info, graph APIs
A fun fact is that the GPUCompiler, which compiles the code to run in GPU's, is the current way to generate binaries without hiding the whole ~200mb of julia runtime in the binary.
https://github.com/JuliaGPU/GPUCompiler.jl/ https://github.com/tshort/StaticCompiler.jl/
What are some alternatives?
cupynumeric - An Aspiring Drop-In Replacement for NumPy at Scale
KernelAbstractions.jl - Heterogeneous programming in Julia
awesome-quant - A curated list of insanely awesome libraries, packages and resources for Quants (Quantitative Finance)
AMDGPU.jl - AMD GPU (ROCm) programming in Julia
CudaPy - CudaPy is a runtime library that lets Python programmers access NVIDIA's CUDA parallel computation API.
oneAPI.jl - Julia support for the oneAPI programming toolkit.