CS50x-2021
Godot
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CS50x-2021 | Godot | |
---|---|---|
154 | 2,742 | |
6 | 82,940 | |
- | 2.1% | |
0.0 | 10.0 | |
about 1 year ago | 1 day ago | |
C | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CS50x-2021
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The $900 "DIY" Associate Of (Computer) Science Degree
Harvard's CS50 via OCW (free) is also a possibility, although Saylor's CSx00 I/II seem more practical than CSx0
- What is the prerequisite knowledge before "just start coding" actually helps?
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Do they change the criteria for each problem set each year? Or at least change how they describe the process to complete it?
Problemsets from earlier years are available with urls like this https://cs50.harvard.edu/x/2021/
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I'm 13 years old. And know how to work on FL studio, blender, adobe Photoshop, code python, Lua and working a bit on java, really good at digital and traditional art, also have a 100wpm.
https://cs50.harvard.edu/x/2021/ complete this
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What is a good source for learning the low-level stuff (stack, heap, buffer, etc.)?
Maybe CS50 is a good resource. Course mateials for 2021 are available here: https://cs50.harvard.edu/x/2021/
- Curso de Ciência da Computação de Harvard Traduzido e Gratuito – CC50
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Coding Bootcamps which accept HECS/HELP?
Consider the free Harvard one - https://cs50.harvard.edu/x/2021/
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How do I learn computer science on my own?
He advised me that to have a better broad understanding of everything about coding today, https://cs50.harvard.edu/x/2021/
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Should I swap from 2021 to 2022?
Here you are CS50 2021
- Kurs programiranja
Godot
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
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no cell on microbe stage
Thrive is starting. Log output (due to buffering this is likely not in real time): Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org OpenGL ES 3.0 Renderer: GeForce GT 710/PCIe/SSE2 Async. shader compilation: OFF
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Renaming 2 files destroyed my project
Same thing happened to me multiple times, it's been a known bug for a long while, sadly: https://github.com/godotengine/godot/issues/76380
What are some alternatives?
computer-science - :mortar_board: Path to a free self-taught education in Computer Science!
bevy - A refreshingly simple data-driven game engine built in Rust
developer-roadmap - Interactive roadmaps, guides and other educational content to help developers grow in their careers.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
missing-semester - The Missing Semester of Your CS Education 📚
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
cs-topics - My personal curriculum covering basic CS topics. This might be useful for self-taught developers... A work in development! This might take a very long time to get finished!
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
curriculum - The open curriculum for learning web development
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Exercism - Scala Exercises - Crowd-sourced code mentorship. Practice having thoughtful conversations about code.
ursina - A game engine powered by python and panda3d.