|30 days ago||4 months ago|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pretendo cursara Analise e Desenvolvimento de Sistemas sem experiência na área qual curso vocês me sugerem fazer para iniciar?
2 projects | reddit.com/r/brdev | 25 Nov 2021
Kako poceti od nule?
1 project | reddit.com/r/programiranje | 24 Nov 2021
What is a good computer to start coding or programming? Rough budget $2000
1 project | reddit.com/r/learnprogramming | 22 Nov 2021
Lately I’ve become a big fan of Harvard’s CS50X (the OpenCourseware version, no one should ever pay EdX for a “verified” certificate, whatever that is)… it’s got a subreddit as well where people taking the class at their own speed congregate.
I have the very basics of automating tests using Selenium. How do I get more advanced?
1 project | reddit.com/r/softwaretesting | 20 Nov 2021
I started taking cs50 and this was one of the best things that I did https://cs50.harvard.edu/x/2021/ For automation have a look into this series on youtube its very long and gets boring sometimes but its really good, goes through everything you need to know about a automation framework with selenium but its in java. https://www.youtube.com/watch?v=S2xJXayB\_G4&list=PL5NG-eEzvTthT8eMv6PIgDI7SHL\_ajvnE
Who even uses Java?
2 projects | reddit.com/r/ProgrammerHumor | 20 Nov 2021
Honestly, I would recommend This. They start with Scratch, do C for most of the course, then explore some additional languages at the end. Best intro CS course I’ve ever seen, completely free, taught at Harvard.
$35,000 a year
2 projects | reddit.com/r/antiwork | 18 Nov 2021
Harvard University FREE course on Computer science that any person can enroll and learn without any prior knowledge on this topic
1 project | reddit.com/r/InternetIsBeautiful | 18 Nov 2021
Looks like the OP linked from one of the many MOOC aggregators. The cool kids can get the info directly from Harvard: https://cs50.harvard.edu/x/2021/
Como começar em programação
2 projects | reddit.com/r/brdev | 18 Nov 2021
Који је најбољи онлајн курс за апсолутног почетника који жели да научи пајтон?
1 project | reddit.com/r/programiranje | 13 Nov 2021
What has been your personal experience learning how to program?
1 project | reddit.com/r/learnprogramming | 12 Nov 2021
I'm going through the Harvard cs50 course right now. https://cs50.harvard.edu/x/2021/
Volumetric clouds on my HDRP project
1 project | reddit.com/r/Unity3D | 26 Nov 2021
GC Progress from Java 8 to 17
11 projects | news.ycombinator.com | 24 Nov 2021
> As Java is generally the fastest GC'd language, what's the current state of Java gamedev?
In my eyes, there are no truly viable options out there, mostly due to a lack of approachable GUI game development software or toolkits out there.
For example, compare the one option that comes close, jMonkeyEngine (https://jmonkeyengine.org/) to the likes of Unreal (https://www.unrealengine.com/en-US/) and Unity (https://unity.com/), or even Godot (https://godotengine.org/).
Sure, many out there enjoy developing games in a code first approach, or even writing their own engines (e.g. Randy, whose videos are pretty interesting and comedic: https://www.youtube.com/c/RandytheSequel/videos or https://www.youtube.com/c/RandallThomas/videos), but i'd argue that the success of an engine largely depends on the popularity that it gains, which is largely influenced by how easily approachable it is.
Java game development doesn't have such a tool or set of tools, even the activity on jMonkeyEngine's GitHub (https://github.com/jMonkeyEngine) is really low, compared to that of Godot (https://github.com/GodotEngine), even if the technologies themselves could be used to similar degrees of success in many situations.
Come to think of it, it would be nice to actually benchmark something like Unity (C#), Godot (GDScript), Godot (C#) and jMonkeyEngine (Java) in similar real world applications, to see how they fare, performance, resource usage and development speed wise.
In-Game Chat & Social Gaming 101
1 project | dev.to | 24 Nov 2021
Fortunately, this massive benefit doesn’t require an enormous lift. Chat APIs and chat SDKs make it easier for your developers to get in-game chat running whether you’re leveraging Unity or opting for Swift or Android Java. Your players deserve cutting-edge, in-game chat functionality without compromising on gameplay quality.
Basic VR question
2 projects | reddit.com/r/virtualreality | 23 Nov 2021
WebXR might be the lowest friction for something simple like this. But if you can't get that working there is always Unity, UE4, or Godot.
A Starting Point for Investing in the Metaverse
2 projects | reddit.com/r/MetaverseInvestorClub | 21 Nov 2021
METAVERSE DESIGN Unity Technologies - Unity 3D Unity Software developed Unity 3D, one of the main game engines that is used to build virtual environments. Website | Video | Stock info
The development cycle, and how I follow it
2 projects | dev.to | 21 Nov 2021
As I said earlier this is my favourite part of the development cycle. I usually like to use GitHub as my source control tool for my projects and to collaborate on projects as well. As for what tools I use, it's probably what you'd expect, VS Code for creating web projects and the Unity Engine to create video games.
Starting Over: Accepting and Overcoming My Delusions To Develop Video Games
1 project | reddit.com/r/keepthebearsout | 20 Nov 2021
A couple years back, I discovered via YouTube that anybody can make video games (thanks Brackeys!) by using Unity…and do it for free.
Game engine for a 3D multiplayer browser game
4 projects | reddit.com/r/gamedev | 20 Nov 2021
Unity (https://unity.com/, free tier): the easiest to develop by far, but games can be quite heavy to load
I want to make a game for Linux. Where do I even start?
14 projects | reddit.com/r/linuxquestions | 20 Nov 2021
And of course there are the non-free engines that support linux like unity3d or unreal
How to achieve elastic 2D joint with Unity's physics?
2 projects | reddit.com/r/Unity2D | 18 Nov 2021
We have a Github Repository called Physics Examples 2D, where we showcase some common Physics 2D use cases. It contains a few joint samples. Have a look, it might become clearer once you have a project you can play around with.
What are some alternatives?
computer-science - :mortar_board: Path to a free self-taught education in Computer Science!
missing-semester - The Missing Semester of Your CS Education 📚
Exercism - Scala Exercises - Crowd-sourced code mentorship. Practice having thoughtful conversations about code.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
cs-topics - My personal curriculum covering basic CS topics. This might be useful for self-taught developers... A work in development! This might take a very long time to get finished!
codewars.com - Issue tracker for Codewars
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
Spring Boot - Spring Boot
MonoGame - One framework for creating powerful cross-platform games.
AutoHotkey - AutoHotkey is a powerful and easy to use scripting language for desktop automation on Windows.
open-source-cs-python - Video discussing this curriculum:
microblog - A microblogging web application written in Python and Flask that I developed as part of my Flask Mega-Tutorial series.