CRYENGINE
robotjs
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CRYENGINE | robotjs | |
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9 | 17 | |
943 | 12,089 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | about 1 month ago | |
C++ | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CRYENGINE
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Steam vs Epic vs Trolling
False. See for yourself. They openly state that you can "Use CRYENGINE for free. 5% royalty applies when you ship your project. Your first $5K annual revenue per project is royalty-free.".
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Can someone explain this killview?
yeah, I think you're right there. I know the feeling of being on the other side of the problem, so I can relate with the crytek guys. they need to get their shit together, sure, but they are human beings and these problems are really hard. I mean, head over to github, there's a version of the cryengine there for you to read and comprehend if you like. check out the collision detection :)
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Is Factorio more addicting?
I'd wager that somewhere around 99% of games for sale on Steam from large shops to small indie games are either created with Unity, Unreal Engine, or CryEngine (Amazon's Lumberyard is a close relative of CryEngine).
- CRYENGINE | The complete solution for next generation game development by Crytek
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Should i change programming language?
I have very high hopes for Godot. Besides, if you're the sole developer of a side project, you don't want to use what the AAA titles use. Have you seen the length of the credits on those things? If that's the path you want to go down, then you might as well give the cryengine a go, get yourself a license to some mocap software, etc lol
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Where can I find level editors for currently popular games?
Unreal Engine, Valve Source Engine, Crytec, and Unity are the big ones. I suspect that’s what people mean when they say this. There are a few others, but they are either used in less popular games, or they are proprietary engines that are not publicly available like the Snowdrop Engine. I know some PC games would ship with the editor too, although it’s been a long time since I’ve done any mod work, so I don’t know if that’s still the case.
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Godot You Want To Make A Videogame
The proprietary options of Unity, GameMaker Studio 2, Unreal Engine, and CRYENGINE.
- The complete guide for open sourcing video games
- Cyberpunk 2077, Witcher 3 source code reportedly already up for auction following CD Projekt hack
robotjs
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Painless CLI integration testing
If we talk about the first approach, the following approaches will be useful: Nodejs Child Process: write to stdin from an already initialised process, RobotJS. It makes sense to note here that the approaches above are rather for e2e testing than integration.
- RobotJs: The Only Node.js First Desktop Automation Library
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What language next?
If you want to interact with the OS, and move the mouse, you'll likely want to write JS that targets the NodeJS platform. With a quick google search I found RobotJS which you can use with Node to automate the mouse (amongst other things). If it's a browser you want to automate, look into selenium-webdriver.
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I recently released nut.js v3.0.0, a Node.js desktop automation framework, in line with a brand new OCR plugin and improved image search
Then there’s obviously https://github.com/robot/robot-js and https://github.com/octalmage/robotjs, but both of these frameworks are abandoned.
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How are custom Iterables useful in JS? What are some common usecases of thing that can't be done easier any other way?
That said, you're in luck as I can give you a specific use case from the library I'm working on. It's a desktop automation library (something like RobotJS or Nut.js). I won't use the exact code, but a simplified version as an example.
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Engaging and interesting decks are getting obscenely expensive
So what u need to do is go to a mercs bounty and afk inside it for 29 mins, then finish the fight by beating it and repeat. U will get more than 400 xp per hour with 20% boost (i think around 430? smth like that). If u go over 30 mins in the fight, u will get 0 xp so don't. Put the script on a loop and leave ur pc overnight, set hs fps to like 5 or smth from the config file (targetframerate), so ur pc uses little resources (the more gpu/cpu used the more wattage the higher the electricity bill, tho obviously it's still very worth it but the less the bill is the better). Level 100 to 400 is 300 * 1500 xp = 450 000 xp. With 10 hrs of ur pc working during the night, that is let's say 4100 xp per day, so it will take u 110 days to get from level 100 to 400. If u have work, leaving the pc on for let's say 16 hours a day (8 while u sleep and 8 while u work) will get u 7560 xp per day, getting u from 100 to level 400 in just 60 days (2 months). Make sure ur cpu gpu etc. are put on power-saving mode and turn off ur monitor (preferably even disconnect it from the power cable). Now for the script u wanna use, based on this https://thenewstack.io/which-programming-languages-use-the-least-electricity/ the best one would be C, personally i use Javascript because it's what i know and it's very easy to write and it's still 4.45 which is not that far from 1, considering it's just very simple mouse movement and a for loop and not some complex algorithm problems like in the article, it won't make much of a difference anyway, tho it might if u use python since 75.88 is a lot. So to do it with JS, u can use Node js with Robot js https://github.com/octalmage/robotjs
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What's the alternative of Authotkey ?
Autohotkey is also a scripting language. If you want parity there, there's robotJS, pynput, and xdotool (though this one won't work on some future version of mint when a piece of tech it relies on gets upgraded).
- Need help with a simple macro program
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I built some custom macro buttons using an Arduino Micro
I use the Johnny-Five JS library to connect to the board http://johnny-five.io/ and use RobotJS https://www.npmjs.com/package/robotjs to map the buttons on the board to keyboard buttons. Currently I just have it set up to map to audio buttons so I can prev/next/pause/play Spotify/Youtube or turn the OS volume up.
- Automation ideas with Javascript:
What are some alternatives?
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
nut.js - Native UI testing / controlling with node
Godot - Godot Engine – Multi-platform 2D and 3D game engine
n8n - Free and source-available fair-code licensed workflow automation tool. Easily automate tasks across different services.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
solidarity - Solidarity is an environment checker for project dependencies across multiple machines.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
AutoKey - AutoKey, a desktop automation utility for Linux and X11.
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Automagica - AI-powered Smart Robotic Process Automation 🤖
UnrealEngine
android-touch-record-replay - How to record and replay touchscreen events on an Android device.