BodySlide-and-Outfit-Studio VS Mapbox GL

Compare BodySlide-and-Outfit-Studio vs Mapbox GL and see what are their differences.

BodySlide-and-Outfit-Studio

BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games. (by ousnius)

Mapbox GL

Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL (by mapbox)
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BodySlide-and-Outfit-Studio Mapbox GL
16 4
276 4,288
- -
7.4 6.4
3 months ago 9 months ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BodySlide-and-Outfit-Studio

Posts with mentions or reviews of BodySlide-and-Outfit-Studio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-06.

Mapbox GL

Posts with mentions or reviews of Mapbox GL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-28.
  • Is it possible to use C++ libs on Flutter desktop apps?
    2 projects | /r/FlutterDev | 28 Mar 2023
    This is the library here: https://github.com/mapbox/mapbox-gl-native
  • Max zoom levels?
    2 projects | /r/mapbox | 26 Mar 2022
    Yes, I'm using the Flutter MapBox GL project (that uses the native implementation, which is mostly written in C++). I'm using vector tiles, and it's getting down to 1.35cm/pixel for iOS and .12cm/pixel for Android at my latitude; I believe this is level 22 for iOS and 25.5 for Android.
  • Interactive maps in C++ applications
    3 projects | /r/cpp | 21 Nov 2021
    Mapbox has a c++ sdk as well as a GL renderer
  • Maps Offline?
    1 project | /r/gnome | 15 Feb 2021
    But vector tiles is indeed the way to go, but it's also much more complicated. Everyone that has worked on Maps so far has done it either as a SoC / Outreachy student or on weekends and evenings. Look at https://github.com/mapbox/mapbox-gl-native if you want to get a feel for the complexity of a client side implementation of rendering vector tiles.

What are some alternatives?

When comparing BodySlide-and-Outfit-Studio and Mapbox GL you can also consider the following projects:

nifskope - A git repository for nifskope.

GEOSwift - The Swift Geometry Engine.

blender_niftools_addon - The Blender Niftools Addon is a Blender add-on to enable import and export of NetImmese File Formats including .nif, .kf, .egm.

ClusterKit - An iOS map clustering framework targeting MapKit, Google Maps and Mapbox.

tinyrenderer - A brief computer graphics / rendering course

WhirlyGlobe-Maply - WhirlyGlobe Development

modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved

Route-me - Open source map library for iOS

MassEffectModder - Mass Effect Modder (MEM)

NAMapKit - Allows you to use custom maps in iphone applications and attempts to mimics some of the behaviour of the MapKit framework

nyan - Typesafe hierarchical key-value database with inheritance and dynamic patching :smiley_cat:

Cluster - Easy Map Annotation Clustering 📍