holodeck
ai2thor-rearrangement
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holodeck | ai2thor-rearrangement | |
---|---|---|
1 | 1 | |
564 | 97 | |
0.0% | - | |
0.0 | 5.2 | |
about 2 years ago | 8 months ago | |
Python | Python | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
holodeck
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[P] Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.
Tangentially related, but people interested in game engines for RL should check out Holodeck built on Unreal https://github.com/byu-pccl/holodeck
ai2thor-rearrangement
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Visual Room Rearrangement (CVPR 2021 Oral)
GitHub Code: https://github.com/allenai/ai2thor-rearrangement
What are some alternatives?
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ue4-docker - Windows and Linux containers for Unreal Engine 4
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ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
procthor - 🏘️ Scaling Embodied AI by Procedurally Generating Interactive 3D Houses