Documentation
Avalonia
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Documentation | Avalonia | |
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4 | 254 | |
50 | 23,672 | |
- | 2.5% | |
7.2 | 9.9 | |
10 months ago | 4 days ago | |
C# | ||
- | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Documentation
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Why did .net rocks lattest epsiode say avalonia docs been fixed I see no difference when I look a the web site. Have the docs moved location?
There is the current docs, and the v11 docs
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Can't get string from textbox binding
I assumed you were building your project using the Avalonia template which would set you up for creating an MVVM project. If you were following the tutorial in your original post then it should be set up as MVVM. Try running some of the tutorials in the Avalonia Documentation to get a better feel for building in Avalonia.
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Muscurd-i - My personal Password Manager
There were no docs on the MaskedTextBox, only some of WPF so I decided to be a good boy scout and write them myself with my second PR on AvaloniaDoc.
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Any open source libraries that I can contribute to?
Docs content are huge help for maintainers, mostly because they are developers, they are not interested in writing docs, but fixing bugs. Even Avalonia which is great project on itself, suffer from lack of docs. For example https://github.com/AvaloniaUI/Documentation/issues/304 where they have functionality which is supported, but it is not documented anywhere. If you novice, Avalonia hard to get started, if you know WPF already, that's relatively easy.
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Studio-Nagran - Project for college
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
DuckDB.NET - Bindings and ADO.NET Provider for DuckDB
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Avalonia.Samples - Avalonia.Samples aims to provide some minimal samples focusing on a particular issue at a time. This should help getting new users started.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
ikvm - A Java Virtual Machine and Bytecode-to-IL Converter for .NET [Moved to: https://github.com/ikvmnet/ikvm]
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
AutoSaveEditForm - A replacement for the default EditForm component which will auto save a form until it is successfully submitted
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono