AudioWorks
A cross-platform, multi-format audio conversion and tagging suite (by jherby2k)
Unity_BuildObjectRemover
The Build Object Remover allow you to automatically remove a chosen object from a scene from a release build. (by vverum)
| AudioWorks | Unity_BuildObjectRemover | |
|---|---|---|
| 1 | 1 | |
| 79 | 11 | |
| - | - | |
| 8.2 | 0.0 | |
| 4 months ago | over 4 years ago | |
| C# | C# | |
| GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AudioWorks
Posts with mentions or reviews of AudioWorks.
We have used some of these posts to build our list of alternatives
and similar projects.
Unity_BuildObjectRemover
Posts with mentions or reviews of Unity_BuildObjectRemover.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing AudioWorks and Unity_BuildObjectRemover you can also consider the following projects:
AMEML - A performat single exe programm to export your Amazon Music Songs from "My Library"
Oryx - Build your repo automatically.
genshin-audio-exporter - Export audio files from Genshin Impact game data into different audio formats.
OffensivePipeline - OfensivePipeline allows you to download and build C# tools, applying certain modifications in order to improve their evasion for Red Team exercises.
loudgain - ReplayGain 2.0 loudness normalizer based on the EBU R128/ITU BS.1770 standard (-18 LUFS, FLAC, Ogg, MP2, MP3, MP4, M4A, AAC, ALAC, Opus, ASF, WMA, WAV, AIFF, WavPack, APE)
MSBuild - The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.