AudioKit
ThinkDSP
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AudioKit | ThinkDSP | |
---|---|---|
9 | 14 | |
10,381 | 3,724 | |
0.8% | - | |
6.1 | 5.4 | |
11 days ago | 5 months ago | |
Swift | Jupyter Notebook | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AudioKit
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Timing animation with music
You should also check out AudioKit. The latest release should have an audio engine completely rewritten purely with Swift iirc.
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Xcode 13: "Add packages" doesn't do anything
I' just installed Xcode 13 and try to run a playground that uses a package (https://github.com/AudioKit/AudioKit). To add it I'm supposd to select "File -> Add Packages...", but when I do this absolutely nothing happens. No window appears, no error message, just nothing. What could be the reason for this?
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I spent the xmas break learning how to make my own plugins
It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only)
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How to make something like audacity in IOS?
You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation.
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A curated list of Open Source example iOS apps developed in Swift
AudioKit - Audio synthesis, processing, and analysis platform for iOS.
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Hey, I have this two way slider, and I am trying to make it change the end and start points of recordings, i have already coded the recording part with AVfoundation
Maybe check out AudioKit, it’s great for audio stuff.
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I want to make a MIDI instrument. Should I learn Swift or would something like HTML5 be easier?
There are open sources synthesizers projects for iOS in swift. I would recommend giving it a look and see if it fits your needs. https://github.com/AudioKit/AudioKit
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Best way to consume CMake based C lib in Swift for iOs/desktop
I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself.
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Ask HN: How to get started with audio programming?
If you are on macOS, AudioKit is a nice simplified layer on top of CoreAudio and CoreMidi: https://github.com/AudioKit/AudioKit
ThinkDSP
- How can I learn Digital Signal Processing fully ?
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Software skills
There's a free book online called Think DSP that teaches you how to design and visualize filters in Python: https://greenteapress.com/wp/think-dsp/
- Think DSP: An Introduction to Digital Signal Processing in Python
- What programming environment do you recommend for implementing some DSP theory?
- What resource do you suggest to learn DSP from for embedded applications?
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Fourier Series Visualisation with D3
https://greenteapress.com/wp/think-dsp/
It can be bought, but is available for free. Code is also available via GitHub. It uses Python and Jupyter.
"The premise of this book (and the other books in the Think X series) is that if you know how to program, you can use that skill to learn other things. I am writing this book because I think the conventional approach to digital signal processing is backward: most books (and the classes that use them) present the material bottom-up, starting with mathematical abstractions like phasors."
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Mathematical Python project ideas that are not ML
How about Think DSP: Digital Signal Processing in Python - https://github.com/AllenDowney/ThinkDSP
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C++ for numerical programming
My application is signal processing and tried to reproduce parts of https://github.com/AllenDowney/ThinkDSP in C++. https://gitlab.com/cpp8/thinkdsp.git and supplemented with some others. Documentation in https://github.com/RajaSrinivasan/assignments.git
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Recommended DSP Books
Think DSP
- Ask HN: How to get started with audio programming?
What are some alternatives?
EZAudio - An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
dsp_examples
AudioPlayer - AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote).
overtone - Collaborative Programmable Music
SwiftySound - SwiftySound is a simple library that lets you play sounds with a single line of code.
helm - Helm - a free polyphonic synth with lots of modulation
MusicKit - A framework for composing and transforming music in Swift
gen-rack - Create VCV Rack modules from gen~ exports
Beethoven - :guitar: A maestro of pitch detection.
thinkdsp
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
zynaddsubfx - ZynAddSubFX open source synthesizer