Atomic Game Engine VS OpenMesh, 7.0

Compare Atomic Game Engine vs OpenMesh, 7.0 and see what are their differences.

Atomic Game Engine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript (by AtomicGameEngine)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
Atomic Game Engine OpenMesh, 7.0
- -
3,131 17
2.0% -
0.0 0.0
about 1 month ago over 7 years ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Atomic Game Engine

Posts with mentions or reviews of Atomic Game Engine. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Atomic Game Engine yet.
Tracking mentions began in Dec 2020.

OpenMesh, 7.0

Posts with mentions or reviews of OpenMesh, 7.0. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenMesh, 7.0 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Atomic Game Engine and OpenMesh, 7.0 you can also consider the following projects:

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

urho3d - Game engine

OpenSubdiv - An Open-Source subdivision surface library.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSceneGraph - OpenSceneGraph git repository

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

IrrlichtBAW - Build A World fork of Irrlicht