AssetStudio
DISCONTINUED
UABE
Our great sponsors
AssetStudio | UABE | |
---|---|---|
128 | 26 | |
10,093 | 3,286 | |
- | - | |
6.1 | 0.7 | |
over 1 year ago | 3 months ago | |
C# | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetStudio
-
Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
- How to make mods?
- Learning how to mod
- Priconne English Translation Archive?
-
Game Assets
Tile graphics are available as-is in the game folder (Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks etc). For the rest, use tools for ripping stuff from unity games - UABE, AssetStudio etc to open the resources.assets files.
-
I can't find a Unity Asset Extractor program.
https://github.com/AssetRipper/AssetRipper and https://github.com/Perfare/AssetStudio, depends on what you want. If yoy want to rip an entire scene or gameobjects/prefabs, use AssetRipper. Else if you just want sounds, models, animations (from FBX objects), textures, fonts and this kind of stuff, AssetStudio works
-
Guides for asset ripping?
AssetStudio - let's you extract models, textures, sounds, etc. from the game's assetbundles (aka: the game's compressed / packed data). There's also this guide on other programs for Unity modding - less of a guide really, more for finding out what other tools there are.
-
What software do you miss from Windows & macOS?
Something like AssetStudio so I can extract music from Unity games. Wine works perfectly fine, though I'd rather have a native build of it.
-
Anyone know where I can find a way to download some sound effects from the game?
https://github.com/Perfare/AssetStudio/releases/download/v0.16.47/AssetStudio.net472.v0.16.47.zip Here's the direct download link, just extract then run the .exe
UABE
-
I want to learn how to data mine games I enjoy, such as Animal Jam Classic, but I’m not sure where to start.
If you're lucky, the developers will have used a standard format to store their assets and you can just use an existing asset extractor to do the dirty work for you: Unreal, Unity, and Flash (.swf) are some of the most popular ones.
- How to make mods?
- Learning how to mod
- How to access game files?
-
Game Assets
Tile graphics are available as-is in the game folder (Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks etc). For the rest, use tools for ripping stuff from unity games - UABE, AssetStudio etc to open the resources.assets files.
-
UABE download virus?
also: https://github.com/SeriousCache/UABE/issues/479
trying too download UABE from github https://github.com/SeriousCache/UABE/releases but windows says its a virus and blocks the download!!!
-
To everyone who can!
Hi, I already ripped two of the 2D animated avatars back in 2019, so I still have all the files. I won't compile them all because it's kind of a lot of work, but if someone wants a specific model, I can upload the files for you. All you need to do is use UABE and the FreeMote library. If you need any help with using these I'd be glad to help!
- So... how do I mod custom levels
-
Mottled vs Speckled eggs?
Download and run https://github.com/SeriousCache/UABE/releases. File > Open, select the data.unity3d file from the game. Give it a place to store the decompressed file. Tools > Get script information, select all the DLL files from earlier (hit cancel if a DLL is missing, you don't need it). Check Assets, and poke around to your heart's content.
What are some alternatives?
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
UABEA - c# uabe for newer versions of unity
Il2CppDumper - Unity il2cpp reverse engineer
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
DDLC-Plus-Asset-Decrypter - ddlcpad, *Doki Doki Literature Club Plus Asset Decrypter*, is a tool to decrypt the encrypted asset file on the Doki Doki Literature Club Plus. Writing in golang.
Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)