AssetChecker 👮
Files
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AssetChecker 👮 | Files | |
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- | 2 | |
216 | 2,472 | |
0.0% | - | |
0.0 | 0.0 | |
about 3 years ago | over 1 year ago | |
Swift | Swift | |
MIT License | MIT License |
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AssetChecker 👮
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Tracking mentions began in Dec 2020.
Files
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CoreData doesn’t work in Swift Playgrounds 4
User defaults is meant for more lighter stuff, like app settings (for example, backgroundColor = “#ffffff”). It’s not recommended for anything more complicated than that. Since you said core data isn’t working, you might want to try saving data to a file that’s in the app’s document directory. I haven’t tried it with swift playgrounds, but this is pretty reliable and pretty simple. You might also be interested in Files, which makes the file management even easier.
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Creating a MacOS command line tool to dynamically generate PreviewDevice devices for SwiftUI
The last piece of the puzzle is to generate that file. I'm using Files, another open source project by John Sundel.
What are some alternatives?
Insanity - Meta-programming for Swift, stop writing boilerplate code.
ShellOut - Easily run shell commands from a Swift script or command line tool
SwiftGen - The Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs!
FileKit - Simple and expressive file management in Swift
infer - A static analyzer for Java, C, C++, and Objective-C
Paste JSON as Code • quicktype - Xcode extension to paste JSON as Swift, Objective-C, and more
R.swift - Strong typed, autocompleted resources like images, fonts and segues in Swift projects
Carting - 🚘 A simple tool for updating Carthage script phase
appledoc - Objective-c code Apple style documentation set generator.
SwiftKit - Start your next Open-Source Swift Framework 📦
FBSimulatorControl - idb is a flexible command line interface for automating iOS simulators and devices
EZFile