Ark
boba
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Ark | boba | |
---|---|---|
17 | 9 | |
548 | 48 | |
3.6% | - | |
8.4 | 2.3 | |
4 days ago | 12 months ago | |
C++ | F# | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ark
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Dealing with documentation
This results in two websites: - the documentation of the language on the "main" website, https://arkscript-lang.dev ; - the technical documentation (+ modules) on doxygen: https://arkscript-lang.dev/impl/
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November 2022 monthly "What are you working on?" thread
1: https://github.com/ArkScript-lang/Ark 2: https://github.com/AFLplusplus/AFLplusplus
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Making your project available through Homebrew
# Documentation: https://docs.brew.sh/Formula-Cookbook # https://rubydoc.brew.sh/Formula # PLEASE REMOVE ALL GENERATED COMMENTS BEFORE SUBMITTING YOUR PULL REQUEST! class ArkscriptAT330 < Formula desc "" homepage "" license "" head "https://github.com/ArkScript-lang/Ark.git" depends_on "cmake" => :build def install # ENV.deparallelize # if your formula fails when building in parallel system "cmake", "-S", ".", "-B", "build", *std_cmake_args system "cmake", "--build", "build" system "cmake", "--install", "build" end test do # `test do` will create, run in and delete a temporary directory. # # This test will fail and we won't accept that! For Homebrew/homebrew-core # this will need to be a test that verifies the functionality of the # software. Run the test with `brew test [email protected]`. Options passed # to `brew install` such as `--HEAD` also need to be provided to `brew test`. # # The installed folder is not in the path, so use the entire path to any # executables being tested: `system "#{bin}/program", "do", "something"`. system "false" end end
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Understanding tail-call optimization
Lately, I've been working on optimizations for my language, ArkScript, and finally take some time to add tail-call optimization to my compiler.
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Solving the stack problem
A nice and bigger example would be this one, a snake game: https://github.com/ArkScript-lang/Ark/blob/dev/examples/games/snake/snake.ark
- Contributed to some OSSs with pull-requests in this year too.
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July 2021 monthly "What are you working on?" thread
Still working on ArkScript after releasing the 3.1.0, improving the standard library, adding modules, and working on performance improvements + adding parallel builtins soon!
- ArkScript 3.1.0 is here with macro and UTF-8 support
- ArkScript 3.1.0 is here with macros and UTF-8
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GitHub actions are awesome
Until recently, when we wanted to create new releases for ArkScript, we had to build the language on all the system we support (currently Windows and Linux), build the modules (http, console, random, etc), test everything on each operating system, and then package the needed files and directory in ZIPs. We had to go to GitHub, create a new release, add the correct tag (and not mix it with the title as they are different things!), grep the latest changelog, and add our artifacts.
boba
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AG unification is the solution for type inference with scientific units
I've done a small implementation, used in type inference, in my language Boba. And you are correct, I used the linear equation solving method.
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November 2022 monthly "What are you working on?" thread
The vast majority of October's improvements on Boba were type system and runtime bug fixes. In particular, the effect handler/delimited continuation semantics were hopelessly busted beyond a few simple examples I'd fixated on.
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October 2022 monthly "What are you working on?" thread
September was another productive month for Boba, which is starting to get more 'quality of life' improvements rather than broad new features. That doesn't make the work less important: one of the bug fixes to the type inference engine last month caught a previously unseen bug in the core Boba libraries!
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Unit Type System
Also worth checking out is Adam Gundry's work on type inference for UoM types. Or, if you want an example implementation of the Abelian unification used in standard type inference extended with UoM types, you can reference my implementation, based on solving linear equations.
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September 2022 monthly "What are you working on?" thread
August was a surprisingly productive month for the Boba compiler. A few highlights:
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August 2022 monthly "What are you working on?" thread
The next large feature for Boba (a general-purpose concatenative language) is language integrated property tests.
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Soft-launch Boba: a statically-typed concatenative programming language
That's a good question! I wrote up some of my thoughts on the benefits of Go as a backend, but there's also a historical component here. The first backend I was experimenting with was compile-to-C plus a C-based runtime. Go was closer to C than C# for what I needed at the time and I thought had a nicer concurrency story as a backend.
What are some alternatives?
Peregrine - A blazing fast language for the blazing fast world(WIP)
Forscape - Scientific computing language
hera - Hera: Ewasm virtual machine conforming to the EVMC API
wort - A core concatenative programming language with variables and first-rank polymorphic type inference
fake-gcs-server - Google Cloud Storage emulator & testing library.
butter - A tasty language for building efficient software. WIP
Feral - Feral programming language reference implementation
xvm - Ecstasy and XVM
boring-lang - A very boring programming language
awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)
zhetapi - A C++ ML and numerical analysis API, with an accompanying scripting language.
ShnooTalk - ShnooTalk is a new programming language