clockwork
JUCE
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clockwork | JUCE | |
---|---|---|
1 | 104 | |
17 | 6,073 | |
- | 2.0% | |
10.0 | 9.5 | |
over 1 year ago | 4 days ago | |
Rust | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
clockwork
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⏱️ Clockwork: Simple MIDI note repeater plugin written in rust.
If you want to check it out, it is available here on GitHub!
JUCE
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
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The single most important debate of our time
AcKsHuAlLy
What are some alternatives?
midir - Cross-platform realtime MIDI processing in Rust.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
nih-plug - Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
baseplug - MVC audio plugin framework for rust
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
OctaSine - Frequency modulation synthesizer plugin (VST2, CLAP). Runs on macOS, Windows and Linux.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
vst3-rs - Easy to use VST3 library for Rust
audiogridder - DSP servers using general purpose computers and networks
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Boost - Super-project for modularized Boost