|about 5 years ago||2 days ago|
|MIT License||BSD 3-clause "New" or "Revised" License|
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Tracking mentions began in Dec 2020.
how do I implement live stream?
1 project | reddit.com/r/iOSProgramming | 17 Aug 2021
Check out HaishinKit for a library that helps with streaming from the phone. No idea about the backend though.
Register app as a screen recorder app in control center
1 project | reddit.com/r/iOSProgramming | 31 Mar 2021
I am trying to create an app which purpose is to broadcast the screen of the device. For that, I'm trying to use this library. Right now I managed to broadcast only the host app, but when I go to another app the broadcast stops.
What are some alternatives?
Live - Demonstrates how to build a live broadcast app(Swift 3)
CTVideoPlayerView - A video player view for iOS based on AVFoundation, better than PBJVideoPlayer, which can let you to play multiple video at the same time, and provide download, customized operation buttons, customized cover of video
OTAcceleratorCore - Syntax sugar of OpenTok iOS SDK with Audio/Video communication including screen sharing
rtsp-simple-server - ready-to-use RTSP / RTMP / HLS server and proxy that allows to read, publish and proxy video and audio streams
MLBAMGames - Windows app for watching MLB.tv and NHL.tv streams for free
NextLevel - ⬆️ Rad Media Capture in Swift
Ant-Media-Server - Ant Media Server is a streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is highly scalable both horizontally and vertically. It can run on-premise or on-cloud.