ARCharts VS Poly

Compare ARCharts vs Poly and see what are their differences.

ARCharts

Lovely Augmented Reality Charts for iOS - Built with ARKit (by Boris-Em)

Poly

By piemonte
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ARCharts Poly
0 0
695 74
- -
0.0 5.7
over 2 years ago -
Swift Swift
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ARCharts

Posts with mentions or reviews of ARCharts. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ARCharts yet.
Tracking mentions began in Dec 2020.

Poly

Posts with mentions or reviews of Poly. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Poly yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ARCharts and Poly you can also consider the following projects:

ARKit-Navigation - ARKit Demo Application

ARVoxelKit - Voxel graphics framework using ARKit + SceneKit

ARKit-CoreLocation - Combines the high accuracy of AR with the scale of GPS data.

ARVideoKit - Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆.

ARHeadsetKit - Using $5 Google Cardboard to replicate HoloLens

FaceTrigger - Easily use ARKit to detect facial gestures. FaceTrigger is a simple to use class that hides the details of using ARKit's ARSCNView to recognize facial gestures via ARFaceAnchor.BlendShapeLocations

Virtual Objects - ARKit - Place virtual objects using ARKit.

iOS 11 by Examples - 👨🏻‍💻 Examples of new iOS 11 APIs

ARKitEnvironmentMapper - A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.