ALS-Community
Unreal-Systems-Architecture
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ALS-Community | Unreal-Systems-Architecture | |
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16 | 2 | |
2,063 | 47 | |
- | - | |
5.4 | 4.6 | |
about 1 month ago | 6 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ALS-Community
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Have you heard of Smartpoly? This dude teaches how to make games in UnrealEngine5, thought some apes would be interested in that in creating their own NFTGames for GameStop 🚀
ALS v4 Community Edition
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What are your favourite shortcuts when developing an indie game? (assets, plugins, tools, etc)?
It does have multiplayer support. Also, there is a C++ based variant which I prefer: https://github.com/dyanikoglu/ALS-Community
- What does the Advanced Locomotion System provide that the UE project doesn't?
- Does anyone have this issue with ALS 4.0 and a Physical object?
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Anyone know of any resources or tutorials for making a first person character from scratch and not just using the template manaquin?
The journey is 90% of the fun IMO lol, and no problem - one more tip, check out the advanced locomotion template (it's free) https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
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Animation advice
There is a C++ version of ALS I would recommend looking at: https://github.com/dyanikoglu/ALS-Community
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How do I achieve better 3D movement in Unreal Engine 4?
Also an open source ALS community made version (with multiplayer support) https://github.com/dyanikoglu/ALS-Community
- What is your best tip for UE that others might not know about?
- Jittering character movement when dealing with replication (please read the comment below)
- Where can I get ALSv4?
Unreal-Systems-Architecture
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Runtime Component Dependency Validation
oh, i've actually solved this and more general set of problems under "run system for actors with set of components" and put it into a plugin: https://github.com/PsichiX/Unreal-Systems-Architecture
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Favorite and best code plugins for UE4?
as we are on the topic of plugins aimed to simplify production time, this one might interest you: https://github.com/PsichiX/Unreal-Systems-Architecture
What are some alternatives?
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
ObjectPool - Object Pool component for Unreal Engine
ALS-Refactored - Completely reworked and improved C++ version of Advanced Locomotion System V4.
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5
WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
lunasvg - lunasvg is a standalone SVG rendering library in C++