ALS-Community
Unreal-Systems-Architecture
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ALS-Community | Unreal-Systems-Architecture | |
---|---|---|
16 | 2 | |
2,034 | 45 | |
- | - | |
5.4 | 4.6 | |
21 days ago | 5 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ALS-Community
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Tracking mentions began in Dec 2020.
Unreal-Systems-Architecture
We haven't tracked posts mentioning Unreal-Systems-Architecture yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
ALS-Refactored - Completely reworked and improved C++ version of Advanced Locomotion System V4.
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5
WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
lunasvg - lunasvg is a standalone SVG rendering library in C++
factorio-blueprints - :blue_book: A collection of my factorio blueprints.
rhubarb-lip-sync - Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
KawaiiPhysics - KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5