ALS-Community
UEGitPlugin
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ALS-Community | UEGitPlugin | |
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16 | 2 | |
2,063 | 793 | |
- | - | |
5.4 | 4.9 | |
about 1 month ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ALS-Community
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Have you heard of Smartpoly? This dude teaches how to make games in UnrealEngine5, thought some apes would be interested in that in creating their own NFTGames for GameStop 🚀
ALS v4 Community Edition
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What are your favourite shortcuts when developing an indie game? (assets, plugins, tools, etc)?
It does have multiplayer support. Also, there is a C++ based variant which I prefer: https://github.com/dyanikoglu/ALS-Community
- What does the Advanced Locomotion System provide that the UE project doesn't?
- Does anyone have this issue with ALS 4.0 and a Physical object?
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Anyone know of any resources or tutorials for making a first person character from scratch and not just using the template manaquin?
The journey is 90% of the fun IMO lol, and no problem - one more tip, check out the advanced locomotion template (it's free) https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
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Animation advice
There is a C++ version of ALS I would recommend looking at: https://github.com/dyanikoglu/ALS-Community
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How do I achieve better 3D movement in Unreal Engine 4?
Also an open source ALS community made version (with multiplayer support) https://github.com/dyanikoglu/ALS-Community
- What is your best tip for UE that others might not know about?
- Jittering character movement when dealing with replication (please read the comment below)
- Where can I get ALSv4?
UEGitPlugin
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Git and Unreal Engine 5
Git LFS does have a concept of locks which is supported by the UE git plugin with the caveat that the one bundled in the engine is somewhat older (so you would need to grab v2 of the plugin this way).
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Using Perforce For Small Teams
I'm a solo dev. This past summer I took a little time and set up a small Gitea server on a Raspberry Pi with a 1tb USB SSD, partially to see if I could but also to get some kind of version control up, as I didn't really want to pay for it if I didn't need to. It mostly works fantastically. This required the use of this UE4Git plugin.
What are some alternatives?
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
ALS-Refactored - Completely reworked and improved C++ version of Advanced Locomotion System V4.
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
KawaiiPhysics - KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5
VoxelPlugin - Voxel Plugin for Unreal Engine
WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++