AECforWebAssembly
mal
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AECforWebAssembly | mal | |
---|---|---|
51 | 94 | |
31 | 9,803 | |
- | - | |
8.2 | 0.0 | |
about 1 month ago | about 1 month ago | |
C++ | Assembly | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AECforWebAssembly
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Gren 0.3: Source maps
Great! I have not yet made source maps for my programming language that compiles to WebAssembly, and I probably never will.
- Mislite li da okolina ima potpuno pogrešno mišljenje o ljudima koji rade u IT-u?
- Koja je najapsurdnija poruka o pogrešci koju je neki vaš program ispisivao?
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What is the most absurd error message your compiler/interpreter was once outputting?
Up until today, my AEC-to-WebAssembly was, if somebody tried to use two structures of different types as the second and the third operand to the ?: (ternary conditional) operator, as in this example: ``` Structure First Consists Of Nothing; EndStructure
- Poteškoće s pronalaskom posla
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Good languages for writing compilers in?
Well, I have written the first compiler for my programming language, targetting x86, in IE6-compatible JavaScript, and the second compiler, targetting WebAssembly, has been written in C++11. I think that, to choose a language to write a compiler in, you need to look at at least two things:
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Why does GCC run in Docker produce around 30% smaller statically linked C++ executables than GCC run on Linux? AECforWebAssembly is 1.08 MB large if compiled using GCC 13.1 in Docker, but it is 1.59 MB if compiled using GCC 13.1 on Debian.
You can see the releases v2.5.3 and v2.5.2 of AECforWebAssembly on GitHub. They are produced with the same version of GCC, the only difference (as far as I know) is that v2.5.2 was produced directly on Debian, whereas v2.5.3 was cross-compiled from Windows to Linux using Docker.
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Let's Make Sure Github Doesn't Become the only Option
That could be true. I host my AEC-to-WebAssembly compiler on GitHub, GitLab and SourceForge, and it's only on GitHub that it has 21 stars and 2 forks. On GitLab and SourceForge, it has zero of both.
- koliko vam je bilo tesko nac posao u programiranju?
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Does the JVM / CLR even make sense nowadays?
Well, the main compiler for my programming language is targetting the JavaScript Virtual Machine by outputting WebAssembly. I think it's even better than targetting Java Virtual Machine, because, for one thing, your executables can run in any modern browser if you output WebAssembly. If you target Java Virtual Machine, the users need to actually download your app. Furthermore, there is an official assembler for WebAssembly called WebAssembly Binary Toolkit (WABT), so your compiler can output assembly and not have to deal with binary files. There is nothing equivalent to that for Java Virtual Machine.
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
What are some alternatives?
Lark - Lark is a parsing toolkit for Python, built with a focus on ergonomics, performance and modularity.
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
wasm-fizzbuzz - WebAssembly from Scratch: From FizzBuzz to DooM.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
libCat - 🐈⬛ A runtime for C++26 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-based errors!
sectorlisp - Bootstrapping LISP in a Boot Sector
gdal-js - This is an Emscripten port of GDAL, an open source X/MIT licensed translator library for raster and vector geospatial data formats.
project-based-learning - Curated list of project-based tutorials
Drogon-torch-serve - Serve pytorch / torch models using Drogon
hy - A dialect of Lisp that's embedded in Python
expected - C++11/14/17 std::expected with functional-style extensions
wisp - A little Clojure-like LISP in JavaScript