3d-game-shaders-for-beginners VS tinyrenderer

Compare 3d-game-shaders-for-beginners vs tinyrenderer and see what are their differences.

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3d-game-shaders-for-beginners tinyrenderer
12 60
16,993 19,305
- -
0.0 0.0
10 months ago 5 months ago
C++ C++
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-12.

What are some alternatives?

When comparing 3d-game-shaders-for-beginners and tinyrenderer you can also consider the following projects:

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

sokol - minimal cross-platform standalone C headers

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

raylib - A simple and easy-to-use library to enjoy videogames programming

Granite - My personal Vulkan renderer

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

SHADERed - Lightweight, cross-platform & full-featured shader IDE

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

OpenSubdiv - An Open-Source subdivision surface library.

Crafting Interpreters - Repository for the book "Crafting Interpreters"